Saturday, April 29, 2017

Week 14 | Final


EXTRANEUS FINAL LINK!

Scene optimization worked! We were very, very relieved to be paying a substantially lower price than the original quote.


After we got back the renders, Dhairya and I worked on compositng. I assisted him with the overall comp, working primarily on the title and endcards as well as music and sound effects.


Friday, April 28, 2017

Week 13 | Final Playblast and Render Rocket

FINAL PLAYBLAST


Final Playblast of EXTRANEUS


Our first quote from Render Rocket! ... we definitely needed to rework a lot in the scene, so Dhairya and I went back and tweaked material settings, make the cables less dense, and other tweaks to better optimize the scene for the render farm.


Having all the tests come back rendered was always a good. albeit rare case. Up until the very end, even with calls to customer support, we couldn't figure out why the atmosphere wouldn't render on their end. So we took as many of the school computers as we could to render out the last 100 frames of the shot. 

A visual representation of our rocky relationship with Render Rocket. 

Week 12 | Finishing the Scene

RENDER TEST AND KEYFRAME




Dhairiya and I spent many a late night in the labs and finally finished the scene. We managed to render out a couple of frames with the school computers, but it took over nine and a half hours for one of the frames and most of them never finished rendering! We continued to attempt to upload our scene to Render Rocket and the renders continued to fail.

We did a bit of compositing to achieve the look we wanted and went back and continued to optimize our scene for rendering.

Week 11 | Quixel


This week we were introduced to Quixel, an easy to use substitute for Substance or MARI. Dhairya and I spent many an hour resurfacing all the assets in the scene.

Week 10 | Render Rocket

We finally called and set up a student account with Render Rocket. 

Week 9 | Initial Surfacing and Adjustments

SURFACING




ADJUSTMENTS